home *** CD-ROM | disk | FTP | other *** search
- ; Door Types Configuration file for CHAOS.EXE
-
- ; Terrain tiles need to be assigned a door number, the tile numbers that
- ; make up the door are listed below along with the animations for the door
- ; opening and closing
-
- [HEADER]
- ValidConfig=TRUE
- NumberOfDoors=4;
-
- [DOOR_0]
- Height = 4 ; num tiles high
- OpenAnims = 32 ; open animation NORTH
- CloseAnims = 38 ; close animation NORTH
- SoundNum = 1012 ; the sound to play when the door open/closes
- ObjectNum = NONE ; object equired to open the door - NONE = no object required
-
- [DOOR_1]
- Height = 4 ; num tiles high
- OpenAnims = 98 ; open animation NORTH
- CloseAnims = 102 ; close animation NORTH
- SoundNum = 1012 ; the sound to play when the door open/closes
- ObjectNum = NONE ; object equired to open the door - NONE = no object required
-
-
- [DOOR_2]
- Height = 4 ; num tiles high
- OpenAnims = 98 ; open animation NORTH
- CloseAnims = 102 ; close animation NORTH
- SoundNum = 1012 ; the sound to play when the door open/closes
- ObjectNum = NONE ; object equired to open the door - NONE = no object required
-
-
- [DOOR_3]
- Height = 4 ; num tiles high
- OpenAnims = 98 ; open animation NORTH
- CloseAnims = 102 ; close animation NORTH
- SoundNum = 1012 ; the sound to play when the door open/closes
- ObjectNum = NONE ; object equired to open the door - NONE = no object required
-
-
-